You are faster
A trot outpaces the band. A sprint leaves them far behind. But every stride builds heat, and a cat that overheats can barely walk.
They never tire
Persistence hunters don't need to be fast. They follow your tracks at a steady walk, all day, every day, and they get faster each dawn.
Cool down
Stand still in the shade of a tree or rock, lie down, wade into water, or wait for night or rain. Every second you rest, they walk.
Break the trail
Rock and water hold no prints. Rain washes them away. Cross them and the band has to stop and search.
Drink & hunt
Stand still at water to drink. Creep up on gazelles and hares (hold C, or ease the stick; tall grass hides you), then pounce and stand over the kill to eat.
When they see you
They run and throw spears. Watch for the red line and sidestep, or pounce: a pounce dodges spears and can knock a hunter flat.
Don't run a straight line
They read a straight trail like a map. Hold one heading too long and they send runners ahead to meet you. Turn, double back, use the land.
High ground
In the highlands you can leap down from ledges. Men have to find a way around, and your trail breaks at the drop. You can only climb back up where the slope is gentle.
Secrets
A golden ? at the screen edge means a secret place is near: caves, springs, bones, a hunters' camp. Each gives something back, and its story goes in your Journal. TAB opens your map.Tap MAP to see your map.
Instincts
Every dawn, and at some secrets, choose an instinct: a thicker coat, softer paws, a longer leap. They stack. Choose for the way you like to run.
The land and the sky
Desert and ashland burn you; woodland hides you. Fog blinds everyone, dust erases tracks, lightning starts grass fires that men cannot cross. The coast is the edge of the world.
Other animals
Zebras kick, warthogs charge, birds take flight. Lions guard their kills. Lead the band past a pride and let the lions deal with them.
Move: WASD / arrows · Sprint: hold SHIFT · Stalk: hold C · Pounce: SPACE · Map: TAB · Pause: P / ESC · Mute: M